วันจันทร์ที่ 17 ตุลาคม พ.ศ. 2559

เขียนโดย Unknown ที่ 02:59 0 ความคิดเห็น
  

Learning Log 12

27 September 2016


I learned about added game to my CALL. 
I could do it by clicked interactions and then learning interactions. After that, I learned how to show words or sentences when we clicked mouse around the photos. In contrast, I learned how to show photos when we clicked mouse around the words or sentences. I learned how to add audio in my CALL.
Moreover, I learned how to play music when we clicked mouse around the photos,words, and sentences.











วันพุธที่ 12 ตุลาคม พ.ศ. 2559

เขียนโดย Unknown ที่ 05:29 0 ความคิดเห็น

Learning Log 11

                   

20 September 2016

This week, I learned about how to construct  tests in my CALL. I learnt about to construct many kinds of test. There are multiple choice , short answer , fill in the blank , true or false and matching. First , multiple choice test, I provided the choices and click in front of the right answer. Second , short answer test, I provide the right answer that is possible way that student will answer. Third , fill in the blank test, I provide the right answer that is possible way that student will answer. Next , true or false test, I also had to provide sentences and construct the button true and false for student to click. Finally , matching test , I had to provide the choice in two part and let student match them together correctly. Moreover , I learned about take 2 projects mixed together.


เขียนโดย Unknown ที่ 04:39 0 ความคิดเห็น

Learning Log 10

13 September 2016

This week, I learned about how to use Captivate 8 program. First, I chose the blank project and size 1048*768. After that, teacher taught me to create many pages into my CALL such as register, welcome, and menu, etc. Next , I learned about how to make a test in this program. Moreover, I knew method about linking slide to another slide. I could add some picture or audio into my CALL. 








วันอังคารที่ 11 ตุลาคม พ.ศ. 2559

เขียนโดย Unknown ที่ 08:32 0 ความคิดเห็น


Learning Log 9

06 September 2016


This week, I learnt about the research Computer Assisted Lanuage Learning and English language Teaching in Thailand research takes a look at its concept, particularly providing a global picture of how CALL emerged in language instruction. 


After that , I learnt about advantages and Disadvantages of Call in Language Learning

There are advantages and Disadvantages of  Call in Language Learning.

The advantages

1.The use of CALL to support in language learning provides students with the authenticity of the input.Student can have an opportunity to interact in one or more of the four core skill,namely listening,speaking,reading,and writing because they have to use or produce text.
2.CALL,especially computer mediated communication or CMC,helps encourage foreign language learners to produce comprehensible output. That is interaction through CMC allows learners to receive input,to use feedback to monitor their language.
3.CALL is able to provide learners with the kinds of information and support that they require to complete individual tasks and to respond to the diversity of learner need even within a single classroom structure.
4. CALL cab be use to promote autonomous learning.


Disadvantage
Thailand,there are relatively few persons have an  in-depth understanding of theoretical issues of language-learning and teaching as well as programming skill and the ability to develop large-scale coherent infrastructures for language-learning and teaching.


CALL there are advantages and Disadvantage but We should use CALL to supplementing and applied methodologies.











เขียนโดย Unknown ที่ 07:48 0 ความคิดเห็น

Learning Log 8

30 August 2016

 This week, I learned about kinds of CAI. It was seven kinds.

1. Tutorial instruction 
was the program that gave the content to students in text, picture, audio, and all of them. After that, students had to answer the questions and they woild have a feedback when the finished the task.

2. Drills and practice 
was the program that had only questions or problems to the students to solve them.

3. Simulation 
was the program that simulate situation from the truth to practice skills to the students.

4. Instructional games 
was the program that encourage students to learn the lesson.

5. Discovery 
was the program that wanted students learned from their experience.

6. Problem-solving 
was the program that wanted students to think and decide to do something.

7. Tests 
was the program that tested the student's knowledge.

 After that, I learned about Pro's and Con's of this program and the process of creating CALL. 



 

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